thermoco2 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -44, D:1) a frilled lizard skeleton (2, -20, D:1) 3 poisoned darts (7, -17, D:1) a +0 dagger a +0 whip (9, -1, D:1) a +0 dagger (27, -48, D:1) a +0 short sword (34, -43, D:1) a ball python skeleton (35, -43, D:1) a +0 dagger (36, -41, D:1) a quokka skeleton (43, -40, D:1) a ball python skeleton (46, -21, D:1) a +0 club (47, -21, D:1) a jackal skeleton (52, -13, D:1) a stone (52, -2, D:1) 4 boomerangs (57, -43, D:1) a +0 club (57, -18, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Caomnip's Armour Shoppe the scarf "Xuishisu" {harm, rElec Stlth+} (238 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a scarf of shadows (120 gold) the +5 leather armour "Hayjefek" {Dex+3} (403 gold) Dex+3: It affects your dexterity (+3). a +0 chain mail (60 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 helmet (45 gold) a +0 chain mail (60 gold) a +0 robe (9 gold) (0, 0, D:2) a +0 club 3 stones