thermoco2 Level 1 of the Dungeon (5, 12, D:1) a +0 rapier (8, 11, D:1) a +0 dagger (14, 28, D:1) an orb of energy (18, 27, D:1) a +0 spear (18, 33, D:1) 6 stones (19, 2, D:1) a +0 flail (19, 27, D:1) a +0 leather armour (23, 22, D:1) a staff of earth (25, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -12, D:1) a ball python corpse (skeletalised by now) (28, 3, D:1) a +0 robe a +0 whip (30, 19, D:1) a frilled lizard skeleton (32, 11, D:1) 3 flux baubles (35, 22, D:1) a +0 ring mail (40, 22, D:1) a bat skeleton (41, 6, D:1) a jackal corpse (skeletalised by now) (42, 6, D:1) a jackal corpse (skeletalised by now) (42, 25, D:1) a +0 leather armour (47, 16, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of might (8, 13, D:2) a +0 short sword (10, 4, D:2) a +0 spear (16, 1, D:2) a rat corpse (skeletalised by now) (18, 14, D:2) 6 boomerangs (22, 21, D:2) a bat corpse (skeletalised by now)