Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 4224142176840785732 63 therodimus the Chiller (level 4, 0/33 HPs) Began as a Merfolk Ice Elementalist on Oct 22, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (1957 turns). therodimus the Chiller (Merfolk Ice Elementalist) Turns: 1957, Time: 00:01:26 Health: 0/33 AC: 2 Str: 8 XL: 4 Next: 10% Magic: 0/7 EV: 12 Int: 14 God: Gold: 59 SH: 0 Dex: 16 Spells: 7/8 levels left rFire . . . e - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of fear {unknown} g - a scroll of enchant weapon {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of brand weapon {unknown} k - a scroll of enchant armour {unknown} l - a scroll of amnesia {unknown} m - a scroll of butterflies {unknown} Potions b - a potion of magic c - a potion of might j - a potion of curing {unknown} Skills: + Level 1.7 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting * Level 5.3 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 8% 3 Ozocubu's Armour Ice 16% N/A 8% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 club. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club You freeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded) You freeze the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. Your magical contamination has completely faded away. There is a stone staircase leading up here. The gnoll hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you with a +0 club. You die... .....##..(.......#.....#.#.###### .(.#.....................#....... .#.#.................#.#.######## ##.#..#.....#........#.#.# #.. .....###...###.......#.#.# #.. .#..##.#...#.##......#.#.######.. .#..###.....###......#.#.†....... .#...##.....##...g...#.########.# .#..............@....#.# #.# .#.#.....#...........#.# #.# .#.#....###..........#.########.# .......#...#.........#..........# #......#.<.#......#..############ ..###.........###..÷............. .#..#..#...#..#..#............... ....#..#...#..#.....############# ....#..##.##..#.....# You could see a gnoll. Vanquished Creatures Terence (D:2) A gnoll (D:2) An adder (D:2) 2 dart slugs An endoplasm (D:1) A giant cockroach (D:2) A goblin (D:2) 2 hobgoblins 2 ball pythons 3 frilled lizards (D:1) 4 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 413 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 1283 | D:2 | Noticed Terence 1293 | D:2 | Killed Terence 1294 | D:2 | Reached skill level 1 in Fighting 1294 | D:2 | Reached skill level 5 in Ice Magic 1294 | D:2 | Reached XP level 3. HP: 7/26 MP: 0/6 1944 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 1957 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Ice Magic | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Club | 3 | 2 || 5 Cast: Freeze | 41 | 3 || 44 Use: Potion | 1 | || 1 Armour: Robe | 30 | 7 || 37 Dodge: Dodged | 37 | 2 || 39