therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 6, D:1) a +0 dagger (7, -16, D:1) a bat corpse (skeletalised by now) (14, -3, D:1) a hobgoblin skeleton (24, 1, D:1) a +0 club (29, -12, D:1) a rat skeleton (29, 28, D:1) a +0 dagger (37, 17, D:1) a +0 short sword (37, 27, D:1) a +0 mace (39, 32, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (10, 5, D:2) a frilled lizard corpse (skeletalised by now) (21, -20, D:2) a +0 dagger (21, -17, D:2) 8 stones (21, -16, D:2) a quokka skeleton (39, -11, D:2) a +0 robe (41, -27, D:2) a +0 falchion (45, -4, D:2) a +0 club a goblin skeleton (45, -3, D:2) a hobgoblin skeleton (53, -17, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (9, 4, D:3) a jackal corpse a jackal corpse (9, 5, D:3) a hobgoblin corpse (10, 23, D:3) 8 gold pieces (11, 23, D:3) a +0 club (18, 10, D:3) a +0 flail (23, 12, D:3) a scroll of identify (23, 27, D:3) a +0 spear (26, 12, D:3) 17 gold pieces (35, 33, D:3) a +0 leather armour (37, 16, D:3) an iguana corpse (37, 18, D:3) a quokka corpse