Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 1986059185965678132 16 therodimus the Magician (level 2, -4/22 HPs) Began as a Djinni Fire Elementalist on Oct 28, 2024. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (356 turns). therodimus the Magician (Djinni Fire Elementalist) Turns: 356, Time: 00:00:24 Health: -4/22 AC: 2 Str: 7 XL: 2 Next: 75% Gold: 36 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +2 dagger (protect) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons b - a +2 dagger of protection (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of identify {unknown} Potions c - a potion of curing {unknown} f - a potion of berserk rage {unknown} Skills: + Level 1.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History No target in view! No target in view! No target in view! No target in view! You reach down and open the door. You reach down and open the door. A gnoll comes into view. It is wielding a +0 spear. There is an open door here. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A rat comes into view. Found a whip. The rat squeaks loudly. A giant cockroach comes into view. Found an amethyst potion. The gnoll shouts! Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. The gnoll hits you from afar with a +0 spear. Flames lash the rat. You kill the rat! The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the giant cockroach. The giant cockroach is almost dead. The giant cockroach's fire resistance burns away. The gnoll closely misses you. Unknown command. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the giant cockroach. The giant cockroach is burned terribly! You kill the giant cockroach! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... ........######.# #.#.# ........'....#.# #.#.# # ........####.#.# # ........####.#.# . .............#.# ##############.# ####'## #.....####+#!. #.....@.....# #...........# #.......g...# #...........# #...........# #...........# #..)........# #.....####+## You could see a gnoll (combustible). Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 3 jackals (D:1) A kobold (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 15 creatures vanquished. Vanquished Creatures (others) A foxfire (D:1) 1 creature vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | therodimus set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 64 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 154 | D:1 | Reached skill level 1 in Fighting 356 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, chequers_ecumenical_altar_simple, st_stairs_10 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 35 Cast: Foxfire || 1 Scorch || 8 Stab: Sleeping || 1 Armour: Robe || 22 Dodge: Dodged || 29