therodimus Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, 5, D:1) a +0 club (17, 10, D:1) a bat skeleton (19, 14, D:1) a quokka skeleton (26, -10, D:1) a rat skeleton a bat skeleton (26, -9, D:1) a +0 short sword 3 stones (30, 19, D:1) a bat corpse (skeletalised by now) (31, -8, D:1) 6 stones (32, -8, D:1) 2 stones (44, 23, D:1) a +0 club (52, 28, D:1) a rat corpse (skeletalised by now) (59, -16, D:1) a bat corpse (skeletalised by now) (59, -11, D:1) a +0 club a stone a goblin skeleton a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, -28, D:2) a +0 flail (2, -5, D:2) a +0 scale mail (11, -20, D:2) a +0 dagger a goblin skeleton (15, -16, D:2) a +0 robe (22, -2, D:2) a stone (24, -2, D:2) a +0 whip a kobold skeleton (25, -32, D:2) a ball python corpse (skeletalised by now) (27, -32, D:2) a +0 whip a +0 leather armour (28, -23, D:2) an adder skeleton (31, -8, D:2) a +0 ring mail (31, -3, D:2) a +0 dagger (34, -3, D:2) a +0 club (35, -4, D:2) a +0 sling a +0 dagger a goblin skeleton (37, -11, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -13, D:3) a quokka corpse (6, -27, D:3) a hobgoblin corpse (7, -30, D:3) 11 gold pieces (11, -26, D:3) a +0 barding