Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 13408689282829217765 15 therodimus the Conjurer (level 2, -3/20 HPs) Began as a Demonspawn Conjurer on Oct 31, 2024. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (770 turns). therodimus the Conjurer (Demonspawn Conjurer) Turns: 770, Time: 00:00:44 Health: -3/20 AC: 3 Str: 7 XL: 2 Next: 34% Magic: 0/5 EV: 5 Int: 18 God: Gold: 39 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . e - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: held A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) Armour a - a +0 robe (worn) g - a +0 helmet (worn) Scrolls d - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} f - a potion of enlightenment {unknown} Skills: + Level 0.8 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Shock Conj/Air 36% 1d5 8% 1 Slow Hex 4% N/A 19% 1 Blink Tloc 2% N/A 26% 2 Call Imp Summ 2% N/A 26% 2 Confusing Touch Hex 1% N/A 47% 3 Swiftness Air 1% N/A 47% 3 Vampiric Draining Necr 1% 2d6 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Airstrike Air 0% 2d(1-17) 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The ribbon worm closely misses you. Your magical contamination has completely faded away. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. Malevolent energies surge around you. The ribbon worm bites you! You die... #.# #.# ########### #.# #.........# #.# #.#######)####### ##.###.##............# .......##.####.#####.# ##>##### #.# #.# #.##### #.# #..@..# .#. #...w.# # # ..........# ###........# #(.......# ..###.#..# ... .#.## #..# .#.# You could see a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 2 endoplasms (D:1) 4 goblins A frilled lizard (D:1) 3 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 205 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 205 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 770 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_rooms, nicolae_eternal_life D:2: minmay_spotlight, layout_loops_ring, serial_shops, nicolae_shop_gaudy_bauble Action || total ---------------------------++------- Melee: Unarmed || 13 Mace || 7 Dagger || 4 Cast: Magic Dart || 22 Armour: Robe || 14 Dodge: Dodged || 10