therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (15, -8, D:1) a +0 short sword (16, -9, D:1) a +0 club 4 stones (21, -14, D:1) 4 poisoned darts (25, -24, D:1) a quokka corpse (skeletalised by now) (31, 6, D:1) a +0 dagger (35, -11, D:1) a hobgoblin skeleton (36, -13, D:1) a jackal skeleton a ball python skeleton (38, 10, D:1) a +0 dagger (43, -20, D:1) a hobgoblin skeleton (46, -4, D:1) a +0 dagger (51, -2, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (19, -34, D:2) a +0 dagger a goblin skeleton (23, -23, D:2) a +0 short sword a stone a kobold skeleton (30, -22, D:2) a frilled lizard corpse (skeletalised by now) (34, -33, D:2) a +0 ring mail (34, -1, D:2) a +0 dagger a +0 robe (36, 11, D:2) a +0 short sword (49, -31, D:2) an adder skeleton Level 3 of the Dungeon [Shop] Omieliat's Antique Weapon Shop a +0 hand axe (63 gold) the +5 scythe "Finisher" {speed, execute} (924 gold) a +0 lajatang (315 gold) a +5 heavy flail (699 gold) a +0 spear (63 gold) a +0 spear (63 gold) the +9 eveningstar of the Neverending Tusks {elec, rCorr} (1997 gold) rCorr: It protects you from acid and corrosion. the +4 mace "Worm's Wrath" {flame, Str+2 Int+3 Stlth+} (959 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a +0 whip (52 gold) (0, 0, D:3) 4 stones (3, -25, D:3) a stone (10, -36, D:3) a quokka corpse (10, 13, D:3) a rat corpse (12, -17, D:3) a frilled lizard corpse (18, 14, D:3) a bat corpse