therodimus Level 1 of the Dungeon (0, 0, D:1) 5 boomerangs (2, -29, D:1) a +0 spear (4, -13, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (4, -2, D:1) a +0 robe (4, 1, D:1) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (7, -19, D:1) 8 stones (11, -19, D:1) a +0 hand axe (14, 4, D:1) a rat skeleton (21, -42, D:1) a rat corpse (skeletalised by now) (22, -42, D:1) a quokka corpse (skeletalised by now) (27, -1, D:1) a +0 whip (28, -16, D:1) a +0 whip (33, -24, D:1) a +0 dagger (37, -12, D:1) a ball python skeleton (48, -17, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 9, D:2) a +2 dagger a goblin corpse (3, 14, D:2) a quokka corpse (9, 6, D:2) a +0 ring mail (14, 23, D:2) a rat corpse (skeletalised by now) (16, 29, D:2) an adder skeleton (20, -6, D:2) a poisoned dart (21, -10, D:2) a +0 hammer (28, 20, D:2) a +0 club (33, 17, D:2) a +0 leather armour (34, 16, D:2) a +0 dagger (36, 16, D:2) a quokka skeleton (45, 33, D:2) a +0 dagger (51, 28, D:2) a +0 dagger (53, 39, D:2) a +0 mace (55, 20, D:2) a +0 spear