therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, 15, D:1) a +0 club (7, 30, D:1) a +0 spear (11, 27, D:1) a rat corpse (skeletalised by now) (14, 5, D:1) a frilled lizard skeleton (14, 24, D:1) a +0 dagger (23, 11, D:1) a ball python skeleton (28, 10, D:1) a +0 kite shield (29, 27, D:1) a bat corpse (skeletalised by now) (31, -7, D:1) a beast talisman (37, 13, D:1) a +0 leather armour (43, 17, D:1) a +0 dagger (48, 16, D:1) a human skeleton (48, 22, D:1) a human skeleton (49, 17, D:1) a human skeleton (49, 21, D:1) a human skeleton (51, 19, D:1) a human skeleton Level 2 of the Dungeon (0, 0, D:2) 3 stones (3, -4, D:2) a ball python corpse (skeletalised by now) (5, -6, D:2) 5 boomerangs (5, -5, D:2) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (9, -30, D:2) a +0 spear (10, 11, D:2) a +0 whip (14, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -26, D:2) 5 stones (34, 7, D:2) a +0 ring mail (39, -6, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (1, -8, D:3) a +0 robe (8, 4, D:3) a ball python corpse (skeletalised by now) (11, -4, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (13, -8, D:3) a +0 kite shield (15, 8, D:3) an adder corpse (skeletalised by now) (18, -4, D:3) a +0 buckler (31, -5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (34, 18, D:3) a bat corpse (skeletalised by now) (50, 1, D:3) a +0 spear (54, -1, D:3) a +0 ring mail (54, 32, D:3) the +5 whip of Virch {spect, Dex+4} Dex+4: It affects your dexterity (+4).