therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -21, D:1) a beast talisman (20, -23, D:1) a hobgoblin corpse (skeletalised by now) (24, -37, D:1) a bat corpse (skeletalised by now) (26, 24, D:1) 3 stones a kobold corpse (skeletalised by now) (29, -27, D:1) a ball python skeleton (34, 0, D:1) a frilled lizard skeleton (35, -33, D:1) 6 stones (35, -30, D:1) 5 stones (35, -1, D:1) 4 stones (43, -27, D:1) a +0 dagger 5 stones (43, 13, D:1) a ball python skeleton (46, -6, D:1) a bat skeleton (46, 14, D:1) a +0 club (54, 5, D:1) a +0 short sword a kobold skeleton (58, 15, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (0, 1, D:2) 5 stones (1, 0, D:2) 8 stones (1, 2, D:2) a bat corpse (skeletalised by now) an adder corpse (skeletalised by now) (7, 10, D:2) 3 stones (20, -11, D:2) a quokka corpse (23, -21, D:2) 6 stones (28, -23, D:2) a giant cockroach corpse (43, -27, D:2) a +0 dagger (43, -26, D:2) a hobgoblin corpse (48, -13, D:2) a +0 flail a gnoll corpse (48, -12, D:2) a +0 whip a +0 spear a +0 spear a gnoll corpse a gnoll corpse (53, -7, D:2) a potion of curing