therodimus Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -17, D:1) a +0 pair of gloves (8, 0, D:1) a +0 plate armour (14, -19, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (15, -3, D:1) a +0 leather armour (16, -10, D:1) a +0 robe (18, -4, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (18, -3, D:1) a ball python corpse (skeletalised by now) (23, 6, D:1) a bat corpse (skeletalised by now) (24, 9, D:1) a +0 mace (28, -23, D:1) a +3 dagger (42, -33, D:1) a +0 hand axe (42, -27, D:1) a bat skeleton (43, -25, D:1) a hobgoblin skeleton (44, -30, D:1) a ball python skeleton (44, -29, D:1) 2 poisoned darts a +0 dagger (44, -25, D:1) a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin skeleton a hobgoblin skeleton (46, -17, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 helmet a +0 animal skin a +0 short sword (0, 1, D:2) 4 stones a +0 dagger a kobold skeleton (7, -3, D:2) a +0 club a +0 sling a goblin skeleton (7, 17, D:2) a +0 dagger (9, 12, D:2) 14 gold pieces (11, 21, D:2) a bat skeleton (15, 11, D:2) a bat skeleton (19, -3, D:2) a +0 dagger (20, 21, D:2) a frilled lizard skeleton (22, 7, D:2) 8 stones (24, 30, D:2) a +0 short sword a kobold skeleton (28, 15, D:2) a +2 kite shield (28, 32, D:2) a +0 war axe (29, 35, D:2) 6 stones (35, -10, D:2) a +0 flail (43, -2, D:2) 3 stones (44, 30, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (5, 4, D:3) a +0 falchion (8, 5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (10, -1, D:3) a +2 hand axe of freezing (11, 13, D:3) a +0 short sword (25, 52, D:3) a +0 ring mail a +0 hand axe an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (0, 38, D:4) the +3 scale mail of the Tentacled God {rCorr Str+2 Int+2 Dex+3} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (1, 38, D:4) an amulet of magic regeneration (4, 12, D:4) a +0 hand axe (6, -2, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (7, 39, D:4) a throwing net (7, 40, D:4) 11 gold pieces (9, 39, D:4) a ring of fire (10, 38, D:4) a +0 scale mail (11, 8, D:4) a +0 hand axe (15, -1, D:4) a +0 whip (28, 42, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, 43, D:4) a jackal corpse (skeletalised by now) (30, 43, D:4) a jackal corpse (skeletalised by now) (37, 30, D:4) the +1 cloak of Moral Flaws {rPois rF- Dex+7} Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. (38, -3, D:4) a +0 dagger a goblin corpse (skeletalised by now) (47, 16, D:4) a +0 robe (50, 4, D:4) a hobgoblin corpse (skeletalised by now) (56, -1, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (2, 3, D:5) a +0 whip a +0 ring mail a +0 flail a +0 whip a gnoll corpse (2, 4, D:5) a +0 club a gnoll corpse (4, -5, D:5) a +0 club (6, 13, D:5) a +0 club (7, -6, D:5) a bombardier beetle corpse (7, -5, D:5) a +0 hand axe a +0 ring mail (12, 4, D:5) a scroll of identify (13, 4, D:5) a scroll of enchant armour (13, 15, D:5) a +0 dagger a +0 robe a +0 trident a +0 plate armour an orc corpse (13, 17, D:5) 9 gold pieces (13, 20, D:5) a scroll of revelation (16, -4, D:5) 4 stones the Ecumenical Temple