therodimus Level 1 of the Dungeon (0, 0, D:1) 6 stones (3, 16, D:1) a +0 dagger (3, 17, D:1) a +0 whip 3 stones a kobold skeleton (10, 20, D:1) a +0 spear (11, 3, D:1) a +0 club a +0 dagger 4 stones a rat corpse (skeletalised by now) (20, 19, D:1) 8 stones (20, 29, D:1) a bat skeleton (29, 34, D:1) a +0 leather armour (32, 4, D:1) a +0 whip (34, 34, D:1) a +0 club (35, 9, D:1) a bat skeleton (36, 10, D:1) a hobgoblin skeleton (37, -2, D:1) a +0 leather armour (37, 9, D:1) a +1 dagger of venom a kobold skeleton a rat skeleton (41, 19, D:1) 4 stones (49, 42, D:1) a +0 sling Level 2 of the Dungeon [Shop] Binnyum's Antique Weapon Boutique the +8 dagger of the Changing Tick {freeze, Str+3} (1536 gold) Str+3: It affects your strength (+3). a +0 whip (67 gold) a +2 rapier of venom (453 gold) a +0 dagger (54 gold) a +0 trident (94 gold) a +2 morningstar of holy wrath (518 gold) a +2 quarterstaff of distortion (594 gold) (0, 0, D:2) 6 stones (8, -5, D:2) a +0 quarterstaff (10, -10, D:2) a ball python corpse (14, -4, D:2) a +0 short sword (17, -22, D:2) a +0 club a goblin corpse (20, -20, D:2) 10 gold pieces (25, 1, D:2) a bat corpse (40, -4, D:2) a +3 short sword of freezing