therodimus Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (38, 37, D:1) a rat corpse (skeletalised by now) (38, 44, D:1) a +0 trident (44, 1, D:1) a quokka corpse (skeletalised by now) (50, -1, D:1) a +0 leather armour (50, 12, D:1) a +0 robe (54, 20, D:1) a ball python corpse (skeletalised by now) (56, 9, D:1) a +0 ring mail (58, 51, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (14, 11, D:2) a +0 club a goblin skeleton (16, 7, D:2) 7 stones (20, -21, D:2) a +0 leather armour (24, 24, D:2) a ball python skeleton (25, 22, D:2) a +0 flail a gnoll skeleton (26, 22, D:2) a +0 flail a gnoll skeleton (26, 23, D:2) a +0 whip (39, 16, D:2) a +0 trident (40, -8, D:2) an adder corpse (skeletalised by now) (47, 30, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (2, -8, D:3) 13 gold pieces (2, -2, D:3) a scroll of identify (7, 10, D:3) a +0 dagger 2 stones (15, -17, D:3) a +0 mace of venom 3 boomerangs an orc corpse (17, -12, D:3) a +0 dagger (18, -13, D:3) a ball python corpse (skeletalised by now) (18, 1, D:3) a +0 hand axe (19, -22, D:3) a +0 hand axe (23, -7, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (24, -10, D:3) a +0 dagger an orc corpse (skeletalised by now) (24, -9, D:3) a +2 mace of protection an orc corpse (skeletalised by now) a quokka corpse (skeletalised by now) (25, 14, D:3) a +0 quarterstaff (30, -20, D:3) a +0 hand axe a boomerang an orc corpse