therodimus Level 1 of the Dungeon (0, 0, D:1) 5 stones (4, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -7, D:1) a +0 dagger (12, -1, D:1) a +0 plate armour (17, -7, D:1) a +0 club a goblin skeleton (18, 19, D:1) a frilled lizard corpse (skeletalised by now) (24, 11, D:1) a rat corpse (skeletalised by now) (24, 12, D:1) a ball python skeleton (31, 8, D:1) a ball python corpse (skeletalised by now) (40, 10, D:1) a hobgoblin corpse (skeletalised by now) (52, -6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -3, D:2) a +0 dagger (1, -2, D:2) a jackal corpse (skeletalised by now) (5, -11, D:2) a +0 leather armour (6, -11, D:2) a bat corpse (11, 7, D:2) a +0 dagger a +0 mace a goblin skeleton (13, -4, D:2) a +0 leather armour (13, -3, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (13, 8, D:2) a +0 scale mail (14, 8, D:2) a hobgoblin skeleton (15, -7, D:2) 5 stones (30, 2, D:2) a +0 dagger a +0 dagger a goblin corpse (31, -6, D:2) 7 gold pieces (31, -1, D:2) a book of Touch (34, 1, D:2) a +0 rapier (36, 18, D:2) a +0 dagger