therodimus Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 1, D:1) a hobgoblin corpse (skeletalised by now) (2, 25, D:1) 6 stones (14, 32, D:1) 5 stones (15, 5, D:1) a +0 short sword (18, 30, D:1) 8 stones (20, 22, D:1) a ball python skeleton (23, 38, D:1) a hobgoblin corpse (skeletalised by now) (25, 0, D:1) a hobgoblin corpse (skeletalised by now) (31, 12, D:1) a bat skeleton (32, 18, D:1) a quokka corpse (skeletalised by now) (36, 29, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 15, D:2) a +0 club (7, 18, D:2) 2 poisoned darts (8, 16, D:2) 4 poisoned darts (11, 9, D:2) a frilled lizard skeleton (17, 20, D:2) a +0 mace (18, 18, D:2) a bat corpse (19, 19, D:2) the +3 leather armour of the Hurting Gods {+Inv rElec Regen+} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. (unseen)