therodimus Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -16, D:1) a +0 robe (2, 5, D:1) 5 stones (4, -20, D:1) 4 poisoned darts (13, -24, D:1) a rat skeleton (13, -23, D:1) a bat skeleton (34, -35, D:1) a +0 leather armour (42, -10, D:1) a bat skeleton (52, -1, D:1) a +0 robe (53, -25, D:1) a +0 spear (58, -21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (0, 39, D:2) a +0 whip a kobold skeleton (8, 27, D:2) a +0 club a +0 robe the human skeleton of Jessica (9, 27, D:2) a ball python skeleton (10, -9, D:2) a +0 pair of boots (11, -2, D:2) a +0 sling of draining (11, 36, D:2) a ball python skeleton (13, 14, D:2) a +0 club a +0 club a +0 whip a +0 whip a gnoll skeleton a gnoll skeleton (15, -5, D:2) a ball python skeleton (25, 37, D:2) a +0 dagger a kobold skeleton (29, 32, D:2) a hobgoblin corpse (skeletalised by now) (32, 37, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, 30, D:2) a +0 pair of boots Level 3 of the Dungeon (4, -1, D:3) a ball python corpse (skeletalised by now) (5, 3, D:3) the +0 plate armour of Grim Happiness {+Inv rCorr Int-5 Stlth+} Int-5: It affects your intelligence (-5). +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (6, -7, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (7, -7, D:3) a +0 club (21, -9, D:3) a ball python corpse (skeletalised by now)