Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13115024537820276942 102 therodimus the Conjurer (level 4, -3/27 HPs) Began as an Octopode Conjurer on Jan 31, 2025. Slain by an orc ... wielding a +0 mace (6 damage) ... on level 4 of the Dungeon. The game lasted 00:02:26 (2648 turns). therodimus the Conjurer (Octopode Conjurer) Turns: 2648, Time: 00:02:27 Health: -3/27 AC: 1 Str: 6 XL: 4 Next: 78% Magic: 0/8 EV: 12 Int: 22 God: Gold: 123 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . p - +2 mace (holy) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons p - a +2 mace of holy wrath (weapon) Scrolls b - 2 scrolls of blinking {unknown} c - 2 scrolls of revelation {unknown} f - a scroll of enchant armour h - a scroll of acquirement {unknown} l - 2 scrolls of amnesia {unknown} n - a scroll of immolation {unknown} o - a scroll of brand weapon {unknown} Potions a - a potion of magic d - a potion of might g - a potion of brilliance i - 2 potions of heal wounds {unknown} k - 2 potions of degeneration {unknown} m - 2 potions of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 4.0 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc shouts! The magic dart hits the orc wizard. The orc wizard is lightly wounded. A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 72% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The searing ray hits the orc wizard. The orc wizard is severely wounded. The orc priest closely misses you. The searing ray hits the orc wizard. You kill the orc wizard! The orc priest hits you but does no damage. The endoplasm freezes you. You are frozen. Your Spellcasting skill increases to level 3! The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. The orc priest hits you with a +0 hand axe of freezing. The orc priest freezes you. The endoplasm hits you. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The orc priest hits you with a +0 hand axe of freezing. The orc priest freezes you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. You die... . #.. ###########...# ........#...# #.......# #..@...# ##Joo.## ##g..# ..#).# .)..)# ?...#.# ...# .. ....# #.. You could see an orc priest, an orc, an endoplasm and a goblin. Vanquished Creatures An orc wizard (D:4) A gnoll (D:1) 2 adders 2 dart slugs 6 orcs 4 endoplasms A giant cockroach (D:2) 3 goblins 5 hobgoblins 3 kobolds 3 quokkas A ball python (D:3) 2 bats 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 324 | D:1 | Found a faded altar of an unknown god. 407 | D:1 | Reached XP level 2. HP: 2/17 MP: 0/5 782 | D:1 | Learned a level 2 spell: Searing Ray 1105 | D:2 | Reached XP level 3. HP: 2/21 MP: 3/6 1413 | D:2 | Noticed Sigmund 1883 | D:3 | Found a basalt altar of Yredelemnul. 2090 | D:3 | Reached XP level 4. HP: 27/27 MP: 3/8 2648 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, basic_ecumenical_altar, nicolae_hexahallways, nicolae_grassy_gnolls D:2: layout_rooms, amethyst_killhole, uniq_sigmund D:3: layout_rooms, mainiacjoe_overflow_alcove_2, minmay_misc_feat_hallway, chequers_avenue D:4: layout_rooms, minmay_temple_entry_waves, serial_curves, eino_curves_02, eino_curves_03, grunt_decor_fettered, lightli_minifort Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Spellcasting | 3 | 3.1 Dodging | | 2.0 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Constrict | 5 | || 5 Tentacles | 4 | || 4 Punch | 1 | || 1 Dagger | 8 | || 8 Cast: Magic Dart | 54 | 26 || 80 Searing Ray | | 1 || 1 Use: Potion | 1 | || 1 Scroll | | 3 || 3 Armour: Skin | 11 | 7 || 18 Dodge: Dodged | 11 | 2 || 13