therodimus Level 1 of the Dungeon (0, 0, D:1) 6 stones (8, -18, D:1) a +0 dagger (15, -10, D:1) a +0 club a goblin skeleton (18, -7, D:1) a bat corpse (skeletalised by now) (30, -32, D:1) a +0 club (31, -29, D:1) a +0 club a goblin skeleton (34, -26, D:1) a +0 dagger a ball python skeleton a goblin skeleton (34, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -25, D:1) a bat skeleton (36, -10, D:1) a hobgoblin skeleton (38, -23, D:1) a +0 ring mail (39, -12, D:1) a +0 short sword 4 stones (40, -13, D:1) a frilled lizard skeleton (40, -12, D:1) a +0 club (44, -33, D:1) a +0 scale mail (50, -33, D:1) a +0 dagger a goblin skeleton (54, -43, D:1) a bat corpse (skeletalised by now) (62, -1, D:1) a +0 hand axe (62, 1, D:1) a +0 hand axe (65, -3, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 6, D:2) a bat corpse (skeletalised by now) (1, -9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, 16, D:2) a +0 club a goblin skeleton (2, 15, D:2) a +0 dagger (2, 16, D:2) an adder skeleton (3, 15, D:2) a +0 dagger a goblin skeleton (3, 17, D:2) a rat skeleton (4, -13, D:2) a frilled lizard skeleton (11, -8, D:2) 6 stones (12, 22, D:2) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. (21, -6, D:2) a +0 club (21, 10, D:2) a bat skeleton (21, 23, D:2) a +0 ring mail (22, -3, D:2) a +0 club a +0 club a goblin skeleton a goblin skeleton (22, 6, D:2) an adder skeleton (26, -18, D:2) a quokka corpse (skeletalised by now) (30, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, 13, D:2) a +0 spear (33, -5, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (34, -5, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 club the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) (39, -18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (1, 30, D:3) a frilled lizard skeleton (6, -8, D:3) a +0 club a goblin corpse (skeletalised by now) (17, 4, D:3) a +0 hammer (17, 36, D:3) a bat corpse (skeletalised by now) (22, 34, D:3) a +0 dagger a goblin skeleton (26, 3, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (28, -7, D:3) 2 stones (32, 26, D:3) 5 stones (39, 21, D:3) a +0 hand axe a +0 trident a +0 chain mail an orc skeleton (40, -1, D:3) 6 stones (40, 10, D:3) a staff of earth (40, 21, D:3) a +0 short sword an orc skeleton (41, 1, D:3) a +0 falchion (46, 4, D:3) a +0 falchion (50, 1, D:3) a +0 club (50, 4, D:3) a +0 hand axe a +0 trident an orc skeleton an orc skeleton (50, 5, D:3) a +0 dagger a +0 robe (51, 5, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, -20, D:4) a +0 chain mail (6, 4, D:4) a +0 ring mail (12, -1, D:4) 7 stones (12, 6, D:4) a +0 dire flail (13, -10, D:4) a +0 dagger (13, -9, D:4) a +0 flail a +0 club (13, -2, D:4) a hobgoblin corpse (17, -13, D:4) a scroll of identify