Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10069446336251567034 14 therodimus the Gusty (level 2, -5/20 HPs) Began as a Gnoll Air Elementalist on Feb 1, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (807 turns). therodimus the Gusty (Gnoll Air Elementalist) Turns: 807, Time: 00:00:29 Health: -5/20 AC: 2 Str: 7 XL: 2 Next: 45% Magic: 3/7 EV: 12 Int: 14 God: Gold: 33 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of faith Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of faith (around neck) Scrolls d - 2 scrolls of teleportation {unknown} f - a scroll of revelation {unknown} g - a scroll of identify {unknown} i - a scroll of enchant weapon {unknown} j - 2 scrolls of blinking {unknown} Potions b - a potion of magic e - a potion of resistance {unknown} h - 2 potions of lignification {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 5.3 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 6% 2 Swiftness Air 18% N/A 6% 3 Airstrike Air 9% 2d(2-18) 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The zap hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. The zap hits the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! Okay, then. Okay, then. The gnoll shouts! The zap hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! The zap hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit) The zap hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit) The zap hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You die... ##.# #..'>..).....#.# ...# ####....)#####.# ############.###.# #.# ...............#.# #.# .###########.#.#.# #.# .........# #.#.#.##### .#######.# #.#.#.†...# .# #.# #.#.#####.# .# #.# #.#.#@....# ########.###.#.g.###.# ...........#.##### ### ########.#.#.. ....# #...### ###.# ##### #.# #.# #.# You could see a gnoll. Vanquished Creatures 3 endoplasms (D:1) 2 hobgoblins (D:1) A kobold (D:1) A ball python (D:1) A bat (D:1) 3 frilled lizards (D:1) A goblin (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Gnoll Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 256 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 807 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, nicolae_the_louvre Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 0.4 Throwing | | 0.4 Armour | | 0.4 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 4.9 Hexes | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 5.3 Earth Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.5 Evocations | | 0.4 Shapeshifting | | 0.3 Action || total ---------------------------++------- Cast: Shock || 25 Armour: Robe || 6 Dodge: Dodged || 4