therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (16, 2, D:1) a +1 dagger of electrocution (22, 20, D:1) a staff of alchemy Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance (5, 3, D:2) 7 gold pieces (6, 4, D:2) a jackal corpse (11, -21, D:2) a ribbon worm corpse (12, 4, D:2) a potion of heal wounds (18, 3, D:2) a +0 falchion