therodimus Level 1 of the Dungeon [Shop] Nismeere's Distillery a potion of magic (80 gold) a potion of cancellation (80 gold) a potion of brilliance (40 gold) 2 potions of curing (60 gold) a potion of lignification (30 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of resistance (100 gold) a potion of cancellation (80 gold) a potion of attraction (30 gold) [Shop] Xatuj's Assorted Antiques a +0 dagger (56 gold) a +0 leather armour (56 gold) a scroll of teleportation (84 gold) a potion of berserk rage (140 gold) a +0 robe (19 gold) a potion of enlightenment (140 gold) a +6 ring of strength (1008 gold) a +1 pair of boots (322 gold) a scroll of enchant weapon (210 gold) [Shop] Ircha Namiq's Antique Armour Shop a +3 ring mail of fire resistance (754 gold) a +2 pair of gloves (478 gold) a +0 chain mail (130 gold) a +0 robe (20 gold) a +0 scale mail (116 gold) a +0 plate armour (667 gold) a +0 robe (20 gold) [Shop] Amahiof's Antique Armour Emporium a +0 chain mail (130 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) an orb of mayhem (377 gold) a +0 leather armour (58 gold) a +0 robe (20 gold) a +0 chain mail (130 gold) a +0 robe (20 gold) a scarf of repulsion (348 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 ring mail (116 gold) (0, 0, D:1) a +0 robe (8, 0, D:1) a bat corpse (skeletalised by now) (10, -2, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (17, -15, D:1) a rat skeleton (17, 17, D:1) a hobgoblin corpse (skeletalised by now) (19, -15, D:1) a ball python skeleton (24, -4, D:1) a +0 hand axe (30, 26, D:1) a +0 leather armour (33, -23, D:1) a +0 club (34, -23, D:1) a rat corpse (skeletalised by now) (34, 27, D:1) a +0 short sword 5 stones (40, 13, D:1) a hobgoblin corpse (skeletalised by now) (42, 2, D:1) a frilled lizard skeleton (43, -17, D:1) a +0 leather armour (45, 8, D:1) a quokka skeleton (46, 5, D:1) a rat skeleton (52, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, -13, D:1) a +0 mace (56, 7, D:1) 5 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (2, -19, D:2) a +0 hand axe (9, -18, D:2) a +0 club (9, -11, D:2) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. (18, 8, D:2) 7 stones (23, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, 6, D:2) a +0 dagger (30, -16, D:2) a +0 robe (34, -13, D:2) 5 poisoned darts (43, -15, D:2) a bat skeleton (48, -32, D:2) a rat skeleton (48, -8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 9, D:3) a +0 short sword (5, 14, D:3) a +0 ring mail (7, -13, D:3) a ring of positive energy (7, -9, D:3) a blade talisman (7, 5, D:3) a +0 short sword 5 stones (8, 5, D:3) a +0 dagger (9, 7, D:3) a +0 whip a +0 leather armour (10, 5, D:3) a ring of willpower (13, -13, D:3) a ball python skeleton (14, -9, D:3) a +0 robe (14, 2, D:3) a +0 robe (20, 8, D:3) a +0 dagger a +0 leather armour (20, 11, D:3) a +0 club a goblin skeleton (22, 15, D:3) 5 poisoned darts (22, 25, D:3) a +0 robe (32, 16, D:3) a ball python corpse (skeletalised by now) (35, -5, D:3) a +0 long sword of holy wrath (41, 9, D:3) 5 stones (42, 5, D:3) 5 stones a gnoll corpse (skeletalised by now) (43, 9, D:3) 5 stones a kobold corpse (skeletalised by now) (44, 5, D:3) 5 stones a goblin corpse (skeletalised by now) (45, 9, D:3) 5 stones a gnoll corpse (skeletalised by now) (46, 5, D:3) 5 stones a goblin corpse (skeletalised by now) (49, -13, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (0, 1, D:4) a +0 whip a +0 leather armour a +0 dagger (0, 2, D:4) a +0 dagger a +0 robe (4, -3, D:4) a +0 club (5, 9, D:4) a ball python skeleton (5, 10, D:4) a +0 giant club (7, 2, D:4) a hound corpse (skeletalised by now) (13, -16, D:4) a +0 giant club (15, -18, D:4) 9 stones (23, -14, D:4) 6 stones (23, -2, D:4) a serpent talisman (25, -18, D:4) an orc skeleton (25, -7, D:4) an adder skeleton (30, -1, D:4) a +0 quarterstaff (31, -35, D:4) a +0 dagger 5 stones (42, -20, D:4) a +0 ring mail a +0 falchion a +0 robe a +0 dagger an orc skeleton an orc skeleton (45, -22, D:4) a +0 hand axe (45, -17, D:4) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (46, -21, D:4) a +0 ring mail a +1 dagger of holy wrath an orc skeleton (46, -18, D:4) a +0 whip a quokka corpse (skeletalised by now) a black bear corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (47, -20, D:4) an adder skeleton (54, -14, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) 6 poisoned darts (5, -6, D:5) a jackal skeleton (6, -14, D:5) a hound skeleton (6, -6, D:5) a jackal corpse (skeletalised by now) (9, 8, D:5) an adder skeleton (10, -15, D:5) an amulet of reflection (23, 14, D:5) a +1 whip of flaming a +0 robe (34, -6, D:5) a +0 hand axe an orc corpse (skeletalised by now) (35, -7, D:5) a +0 dagger a +0 robe a +0 whip (36, -7, D:5) a +0 hand axe an orc corpse (skeletalised by now) (36, 16, D:5) a +0 war axe an orc skeleton (38, -19, D:5) a +0 club (40, 6, D:5) a +0 ring mail (47, 5, D:5) a +0 whip a +0 chain mail an orc skeleton (47, 21, D:5) an adder corpse (skeletalised by now) (51, 17, D:5) a +0 trident (59, -19, D:5) a +0 arbalest Level 6 of the Dungeon (0, 0, D:6) a +0 flail a gnoll skeleton (0, 1, D:6) a +0 spear (1, 0, D:6) a +2 spear of venom a +0 spear a +0 club a +0 ring mail a +0 spear a gnoll skeleton (7, 22, D:6) a +0 club a +0 scale mail (7, 24, D:6) a +0 club a +0 leather armour a +0 club a +0 short sword an orc skeleton (7, 25, D:6) a +0 flail an orc skeleton (10, 21, D:6) a kobold skeleton (15, 6, D:6) a +0 leather armour (33, 15, D:6) a +0 robe (34, 14, D:6) 17 gold pieces (34, 15, D:6) 21 gold pieces (34, 16, D:6) a +0 robe (37, 7, D:6) the +6 shillelagh "Devastator" {shatter} (37, 13, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots (3, 6, D:7) 27 gold pieces (still there?) a +0 orcbow of flaming (still there?) a +0 morningstar (still there?) (3, 8, D:7) a +0 flail a +0 robe an orc corpse (4, 1, D:7) 14 gold pieces (4, 10, D:7) a +2 dagger of pain (5, 10, D:7) a wyvern corpse (8, 12, D:7) a +0 giant club a +0 dagger a bullfrog corpse (9, 12, D:7) a +0 whip a +0 trident a +0 scale mail a +0 kite shield a gnoll corpse (14, 11, D:7) 2 poisoned darts the Ecumenical Temple