therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 22, D:1) a +0 robe (3, 32, D:1) a hobgoblin skeleton (5, 16, D:1) a +0 robe (5, 18, D:1) a +0 flail (6, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 24, D:1) a hobgoblin corpse (skeletalised by now) (9, 25, D:1) a +0 dagger (14, 36, D:1) a staff of cold (15, 8, D:1) a bat skeleton (15, 15, D:1) a +0 leather armour (16, 9, D:1) a +0 dagger (28, 18, D:1) a +0 club a goblin skeleton (34, 27, D:1) a bat skeleton (35, 25, D:1) a +0 short sword a kobold skeleton (37, 9, D:1) a frilled lizard skeleton (38, 3, D:1) a +0 robe of cold resistance (38, 9, D:1) a rat skeleton (38, 10, D:1) a hobgoblin skeleton (40, 33, D:1) 4 stones (43, 2, D:1) a +0 club a stone (43, 24, D:1) a +0 short sword (44, 24, D:1) a frilled lizard skeleton a hobgoblin skeleton (49, 27, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (5, 9, D:2) a +0 dagger (6, 0, D:2) a +0 sling (7, 0, D:2) a bat corpse (8, 27, D:2) a +0 robe (9, 15, D:2) an adder corpse (10, -1, D:2) 3 stones (15, 7, D:2) a +0 robe (16, 21, D:2) a +0 ring mail (18, 16, D:2) a +0 club (25, 15, D:2) a hobgoblin corpse (skeletalised by now)