therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (8, 8, D:1) a +0 robe (16, 19, D:1) 6 stones (27, 6, D:1) a staff of cold (27, 22, D:1) 5 stones (28, 27, D:1) an amulet of the acrobat (37, 46, D:1) a jackal corpse (skeletalised by now) (38, 10, D:1) a +6 ring of strength (39, 15, D:1) a rat skeleton (45, 23, D:1) 4 stones (46, 8, D:1) a +0 chain mail (49, 11, D:1) a bat skeleton (51, 16, D:1) 7 stones (52, 19, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (6, -7, D:2) a +0 short sword (8, -10, D:2) a staff of cold (11, -12, D:2) a +0 whip (21, 17, D:2) a rat skeleton (31, -7, D:2) a hobgoblin corpse (skeletalised by now) (35, 3, D:2) a quokka skeleton (37, 3, D:2) a +0 dagger a +0 sling (38, -7, D:2) a +0 club (38, 11, D:2) 3 stones (51, -16, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (54, -13, D:2) a +0 dagger (54, -11, D:2) a +0 dagger (55, -2, D:2) a +0 hand axe (60, 17, D:2) 9 stones (62, -17, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (4, -1, D:3) a +0 club (6, -1, D:3) a +0 war axe (6, 0, D:3) a +0 club