therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 sling (5, 11, D:1) a +0 sling (6, -33, D:1) a +0 dagger (9, -19, D:1) a ring of ice (11, -2, D:1) a +0 club (21, -8, D:1) a +0 whip (25, -7, D:1) a +0 leather armour (28, -30, D:1) a ball python skeleton (29, -30, D:1) a +0 short sword 3 stones a bat skeleton (31, -8, D:1) 5 stones (34, -24, D:1) a frilled lizard skeleton (34, -9, D:1) a +0 short sword (39, 9, D:1) a +0 club (42, -31, D:1) a hobgoblin skeleton (42, -30, D:1) a +0 hand axe (44, -16, D:1) a hobgoblin corpse (skeletalised by now) (44, -14, D:1) a rat corpse (skeletalised by now) (47, -24, D:1) a +0 club (47, -9, D:1) a +0 sling (48, -26, D:1) 5 stones (57, -10, D:1) a +0 mace (60, 0, D:1) a bat corpse (skeletalised by now) (66, -29, D:1) a +0 robe (70, -10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a wand of quicksilver (9) (2, 6, D:2) a wand of quicksilver (14) (4, 4, D:2) a +0 dagger (9, 3, D:2) a +0 club (10, 11, D:2) an adder corpse (14, 14, D:2) a +0 ring mail (18, 4, D:2) a +0 ring mail (25, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (25, 8, D:2) a ball python skeleton (26, 12, D:2) a quokka skeleton (30, -1, D:2) a +1 whip of freezing (30, 25, D:2) a +0 dagger (31, 24, D:2) a +0 dagger a +0 sling a goblin corpse