Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5934407102077619348 56 therodimus the Apothecary (level 3, 0/23 HPs) Began as an Octopode Alchemist on Feb 4, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (1683 turns). therodimus the Apothecary (Octopode Alchemist) Turns: 1683, Time: 00:01:27 Health: 0/23 AC: 1 Str: 7 XL: 3 Next: 95% Magic: 2/6 EV: 12 Int: 19 God: Gold: 136 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . h - +0 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons h - a +0 dagger of venom (weapon) Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of identify {unknown} e - a scroll of fog {unknown} g - a scroll of revelation {unknown} i - a scroll of enchant weapon {unknown} Potions a - a potion of magic b - 2 potions of curing {unknown} f - a potion of lignification {unknown} Skills: + Level 1.4 Fighting + Level 0.6 Short Blades - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 1.9 Conjurations + Level 3.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Apportation Tloc 4% N/A 16% 1 Soul Splinter Necr 8% N/A 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Call Imp Summ 4% N/A 24% 2 Olgreb's Toxic Radiance Alch 16% N/A 32% 4 Call Canine Familiar Summ 2% N/A 43% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here 7 gold pieces. The jackal attacks as it pursues you! The jackal barely misses you. You hit the jackal but do no damage. Your grab misses the jackal. The jackal barely misses you. The jackal misses you. You hit the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is poisoned. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal pauses to sniff the ground. The jackal barely misses you. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You closely miss the jackal. You grab the jackal. Your squeeze misses the jackal. The jackal is severely wounded. You constrict the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2 You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal but do no damage. The jackal is poisoned. Your grab misses the jackal. The jackal bites you. You die... . #.# .## #.# ... #.# #.# #.# #..##.# #....# ###..# #######..#### #.@$........# #h##........# #..........!# #......###### #..._..# ##.....# #.....# ####### You could see a jackal (very poisoned). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) A ball python (D:1) 2 endoplasms 2 giant cockroaches 4 goblins 5 hobgoblins (D:1) 4 jackals (D:2) 4 quokkas A bat (D:1) 3 frilled lizards 2 kobolds (D:1) 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 156 | D:1 | Reached XP level 2. HP: 15/18 MP: 0/5 537 | D:1 | Reached skill level 1 in Fighting 605 | D:1 | Found a faded altar of an unknown god. 942 | D:1 | Reached XP level 3. HP: 19/23 MP: 3/6 1647 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1681 | D:2 | HP: 1/23 [jackal (3)] 1683 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Short Blades | | 0.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 1.9 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 9 Dagger || 31 Tentacles || 6 Cast: Sting || 48 Stab: Sleeping || 4 Armour: Skin || 31 Dodge: Dodged || 47