Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 349221319621296093 168 therodimus the Chopper (level 5, -7/46 HPs) Began as an Armataur Monk on Feb 4, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (27 damage) ... on level 4 of the Dungeon. The game lasted 00:01:14 (2685 turns). therodimus the Chopper (Armataur Monk) Turns: 2685, Time: 00:01:14 Health: -7/46 AC: 9 Str: 18 XL: 5 Next: 24% Magic: 5/5 EV: 5 Int: 11 God: Gold: 132 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . u - +0 war axe rCold . . . d - orb {light} rNeg . . . q - +0 chain mail rPois . h - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.75/turn %: roll @: glowing A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons u - a +0 war axe (weapon) Armour d - an orb of light (worn) h - a +2 hat (worn) q - a +0 chain mail (worn) Scrolls a - a scroll of blinking {unknown} b - a scroll of noise {unknown} f - 2 scrolls of teleportation {unknown} i - a scroll of amnesia {unknown} l - 3 scrolls of identify {unknown} n - a scroll of fear {unknown} o - a scroll of poison {unknown} w - a scroll of vulnerability {unknown} Potions c - 3 potions of ambrosia e - a potion of might {unknown} g - a potion of cancellation {unknown} j - 3 potions of curing {unknown} k - a potion of heal wounds {unknown} m - 2 potions of degeneration {unknown} p - a potion of haste {unknown} r - a potion of lignification {unknown} s - a potion of resistance {unknown} t - 2 potions of berserk rage {unknown} v - a potion of magic {unknown} Skills: + Level 3.8 Fighting * Level 4.2 Axes - Level 2.1 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 99% 2 Mercury Vapours Alch/Air 0% N/A 99% 2 Sublimation of Blood Necr 0% N/A 99% 2 Dazzling Flash Hex/Fire 0% N/A 100% 3 Fugue of the Fallen Necr 0% N/A 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You hit the dart slug. You kill the dart slug! No target in view! No target in view! Found an escape hatch in the floor. You now have 132 gold pieces (gained 17). Found a war axe. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! j - 3 bubbling golden potions (gained 1) l - 3 scrolls labelled XAFIAB UBESINI (gained 1) You see here a +0 war axe. An ogre comes into view. It is wielding a +0 giant spiked club. An ogre is nearby! You roll towards the ogre! The ogre hits you with a +0 giant spiked club! You hit the ogre. You tail-slap the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... # #####.##### ......O@..# #.. #####.###.# ## ##.# #.# #.# >#.#.# #.# #.# #.##.# #.###.#####.##.##### #.#................# #.#.#.###...#...##.# #.#.#.# #........... ##.#.#.###........... You could see an ogre. Vanquished Creatures An ogre (D:4) 3 adders A ribbon worm (D:3) 2 dart slugs An orc (D:3) 5 ball pythons 8 endoplasms 3 goblins 9 hobgoblins 3 jackals (D:3) 4 kobolds A quokka (D:4) 3 bats (D:2) A frilled lizard (D:2) 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Armataur Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 84 | D:1 | Reached XP level 2. HP: 19/25 MP: 2/2 653 | D:2 | Reached skill level 3 in Axes 828 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 1463 | D:3 | Reached XP level 4. HP: 38/38 MP: 4/4 1813 | D:3 | Found a faded altar of an unknown god. 2425 | D:4 | Noticed an ogre 2429 | D:4 | Killed an ogre 2430 | D:4 | Reached skill level 4 in Axes 2430 | D:4 | Reached XP level 5. HP: 17/46 MP: 5/5 2682 | D:4 | Noticed an ogre 2685 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic D:2: layout_basic, minmay_tetromino_t2 D:3: layout_loops_corners, hellmonk_ecumenical_altar_crossroads D:4: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.8 Axes | 3 4 | 4.2 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 72 | 20 || 92 Tailslap | 9 | 10 || 19 War axe | | 14 || 14 Armour: Robe | 39 | || 39 Chain mail | 7 | 24 || 31 Dodge: Dodged | 22 | 6 || 28