therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 48, D:1) a +0 short sword 4 stones (11, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 58, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 11, D:1) a bat skeleton (20, 27, D:1) 5 stones (21, 8, D:1) a stone (27, 32, D:1) a +0 leather armour (34, 0, D:1) a rat corpse (skeletalised by now) (37, 12, D:1) a +0 dagger (45, 56, D:1) a frilled lizard corpse (skeletalised by now) (48, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (49, -4, D:1) 3 stones (51, 32, D:1) a +0 spear (55, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (9, 13, D:2) a scroll of identify (14, 22, D:2) a quokka corpse (19, 26, D:2) a stone (24, 31, D:2) a jackal corpse (24, 32, D:2) a jackal corpse (25, 27, D:2) a beast talisman