therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 18, D:1) a quokka skeleton a rat skeleton (1, 7, D:1) a quokka corpse (skeletalised by now) (2, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, 40, D:1) a +0 dagger 5 stones a hobgoblin skeleton a rat skeleton a jackal skeleton a jackal skeleton a ball python skeleton (17, 30, D:1) a +0 short sword a kobold skeleton (18, 14, D:1) a bat corpse (skeletalised by now) (24, 38, D:1) a +0 war axe (27, 14, D:1) a +0 club 3 stones a jackal skeleton (30, 3, D:1) a hobgoblin skeleton (30, 14, D:1) a kobold skeleton (31, 13, D:1) a jackal skeleton (39, 9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse a ribbon worm corpse (3, -7, D:2) a +0 leather armour (9, -12, D:2) a +0 trident (10, -8, D:2) a hobgoblin corpse (19, -6, D:2) a +1 whip of electrocution (19, -4, D:2) a bat skeleton (23, -7, D:2) a bat skeleton (26, 10, D:2) a +0 whip (29, 15, D:2) a ball python skeleton (35, 28, D:2) a +0 club 5 stones a gnoll corpse (36, 24, D:2) a +0 club a goblin corpse (37, -5, D:2) a +0 chain mail (40, -9, D:2) 5 stones