therodimus Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (1, 1, D:1) a +0 club a goblin skeleton (1, 2, D:1) a +0 short sword a stone a kobold skeleton (8, -4, D:1) a +0 sling (8, 8, D:1) a +0 leather armour (9, 39, D:1) a +0 mace (16, 15, D:1) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (22, -5, D:1) a +0 spear (30, -2, D:1) a +0 whip (30, 12, D:1) a +0 spear (31, 16, D:1) a +0 whip a frilled lizard corpse (skeletalised by now) (34, 12, D:1) 3 stones (38, 14, D:1) a +0 helmet (41, 16, D:1) a +0 dagger (41, 25, D:1) a +0 club (42, 15, D:1) 5 stones (49, -4, D:1) a hobgoblin skeleton (49, -3, D:1) a hobgoblin skeleton (50, 28, D:1) 5 boomerangs (57, 15, D:1) a +0 club Level 2 of the Dungeon (11, -11, D:2) 3 boomerangs (15, -13, D:2) a rat corpse (27, -24, D:2) a ball python corpse (32, -25, D:2) an adder corpse Level 3 of the Dungeon (0, 0, D:3) a +2 mace of holy wrath (1, -11, D:3) a bat corpse (4, -15, D:3) 2 throwing nets