Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9177485061723775398 4 therodimus the Apothecary (level 1, 0/14 HPs) Began as a Merfolk Alchemist on Feb 11, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (138 turns). therodimus the Apothecary (Merfolk Alchemist) Turns: 138, Time: 00:00:25 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 whip Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.3 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 4.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the jackal. The jackal is heavily wounded. The jackal misses you. You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You completely miss the jackal. The jackal is heavily wounded. The jackal bites you. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. Your magical contamination has completely faded away. The jackal attacks as it pursues you! The jackal barely misses you. You see here a +0 whip. c - a +0 whip The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. Okay, then. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...........?...... .................. .................. ##......†......... ............†..... ..###.........## ##†........###... ###....hh......... ####......h@........### #....####.............. #..#.#####............# ##.##...h........∩.....## ...#...####.............. .......#..........<....... .........###......>....... .......#### #....⌠...⌠..... ....... #.............. You could see 3 jackals. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 108 | D:1 | Reached skill level 1 in Conjurations 138 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_rooms Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Fighting | | 0.3 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Alchemy | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Sting || 9 Armour: Robe || 19 Dodge: Dodged || 13