Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8551961446085731758 26 therodimus the Chiller (level 3, 0/25 HPs) Began as a Gnoll Ice Elementalist on Feb 11, 2025. Slain by Terence ... wielding a +5 vampiric falchion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (1192 turns). therodimus the Chiller (Gnoll Ice Elementalist) Turns: 1192, Time: 00:01:10 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 5/9 EV: 12 Int: 16 God: Gold: 96 SH: 0 Dex: 12 Spells: 11/12 levels left rFire . . . c - +0 falchion rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: about to teleport, flying, very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons c - a +0 falchion (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of flight (left hand) Scrolls e - a scroll of poison {unknown} g - a scroll of acquirement {unknown} Potions b - a potion of magic Skills: + Level 0.6 Fighting + Level 0.6 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 5.0 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Fire Magic + Level 7.1 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 0.5 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 52% 1d8 2% 3 Ozocubu's Armour Ice 26% N/A 2% 3 Summon Ice Beast Ice/Summ 16% N/A 10% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The endoplasm quivers. You barely miss the endoplasm. The endoplasm hits you. You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You freeze the endoplasm. You kill the endoplasm! You now have 91 gold pieces (gained 4). Found a stone staircase leading down. Found a stone staircase leading up. There is a stone staircase leading up here. You now have 96 gold pieces (gained 5). Found a stone staircase leading down. Terence the Veteran comes into view. He is wielding a +5 vampiric falchion and wearing a +3 chain mail of positive energy. Found a stone staircase leading up. Terence is nearby! You freeze Terence. Terence is moderately wounded. Terence completely misses you. You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence closely misses you. You freeze Terence! Terence is heavily wounded. Terence hits you with a +5 vampiric falchion! Terence draws strength from your wounds! You freeze Terence. Terence is severely wounded. Terence hits you with a +5 vampiric falchion! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence draws strength from your wounds! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! As you read the scroll labelled BEOMEBB KEKEXT, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Terence hits you with a +5 vampiric falchion. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##..<## #.....## ###.#.## #......# ##.###.###.#.##.# ..## ##.##.#.##.##.. ∆ .## ##............ #.## ##.##.#.##.### ...###.###.#.##.# ###.#.## #......###.#... ####>## ###....@@...... ...#.# #.######..<.. ##.#.# #... ... ##.#.## #...# . ......# #..># ...##.# #...# ##.# #...# . ... ∆ . .#..# You could see Terence. Vanquished Creatures 2 ribbon worms (D:2) 4 ball pythons (D:1) 2 endoplasms A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:1) A frilled lizard (D:2) A kobold (D:1) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Gnoll Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 133 | D:1 | Found a faded altar of an unknown god. 164 | D:1 | Reached XP level 2. HP: 11/19 MP: 2/7 1057 | D:2 | Reached skill level 5 in Spellcasting 1057 | D:2 | Reached XP level 3. HP: 16/25 MP: 6/9 1183 | D:2 | Noticed Terence 1192 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, shapermc_ecumenical_altar_totnotflames, chequers_serial_rivers_micro_a, serial_park_tiny_1 D:2: layout_loops_cross, nicolae_shop_vocational, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.6 Short Blades | | 0.6 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Ranged Weapons | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.6 Unarmed Combat | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 7.1 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Shapeshifting | | 0.5 Action || total ---------------------------++------- Melee: Falchion || 17 Bite || 1 Cast: Freeze || 26 Use: Scroll || 1 Stab: Sleeping || 2 Armour: Robe || 20 Dodge: Dodged || 18