therodimus Level 1 of the Dungeon (0, 0, D:1) 5 stones (7, 22, D:1) a +0 club (9, -15, D:1) a frilled lizard corpse (skeletalised by now) (11, 22, D:1) a +1 whip of distortion (13, -6, D:1) a +0 dagger (15, 31, D:1) a +0 robe (17, -9, D:1) a jackal corpse (skeletalised by now) (20, 41, D:1) a +0 dagger (34, -5, D:1) a +0 leather armour (41, -10, D:1) a +0 short sword a kobold skeleton a rat skeleton (44, 42, D:1) a quokka skeleton (51, 5, D:1) a hobgoblin skeleton (54, 16, D:1) a hobgoblin skeleton (54, 17, D:1) a hobgoblin skeleton (56, -18, D:1) a hobgoblin corpse (skeletalised by now) (58, -14, D:1) a rat skeleton (61, -13, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of attraction (4, -4, D:2) a potion of heal wounds