therodimus Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 20, D:1) a +0 leather armour (8, -9, D:1) a bat corpse (skeletalised by now) (10, 0, D:1) a +0 club a goblin skeleton (18, 6, D:1) a ball python skeleton (18, 17, D:1) a +0 hand axe (20, 2, D:1) a +0 dagger (21, 4, D:1) 3 stones a +0 sling (25, -12, D:1) a jackal skeleton (25, 19, D:1) a +0 club (27, -9, D:1) a +0 whip (28, -22, D:1) a +0 short sword 4 stones (32, 10, D:1) a bat skeleton (32, 13, D:1) a quokka skeleton (33, -24, D:1) a beast talisman Level 2 of the Dungeon (0, 0, D:2) a flux talisman (0, 4, D:2) an adder skeleton (5, 2, D:2) a bat skeleton (6, -8, D:2) a +0 dagger (11, 16, D:2) a +0 short sword a kobold corpse (skeletalised by now) (17, 5, D:2) a +0 dagger (30, 11, D:2) a jackal corpse (34, 11, D:2) a jackal corpse