Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 17119155049209702846 37 therodimus the Tinkerer (level 3, 0/20 HPs) Began as a Gargoyle Forgewright on Feb 19, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (1201 turns). therodimus the Tinkerer (Gargoyle Forgewright) Turns: 1201, Time: 00:01:04 Health: 0/20 AC: 6 Str: 13 XL: 3 Next: 41% Magic: 0/6 EV: 10 Int: 17 God: Gold: 55 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . h - +0 quarterstaff rCold . . . [offhand occupied] rNeg + . . b - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons h - a +0 quarterstaff (weapon) Armour b - a +0 robe (worn) k - a +0 pair of boots (worn) Scrolls e - 2 scrolls of brand weapon {unknown} Potions a - 3 potions of enlightenment {unknown} c - a potion of magic d - 2 potions of moonshine {unknown} f - a potion of curing {unknown} g - a potion of haste {unknown} i - a potion of lignification {unknown} j - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting - Level 1.7 Dodging - Level 2.3 Stealth + Level 2.4 Spellcasting * Level 4.1 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 b - Construct Spike Laun Frge 32% 2d4 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 16% N/A 11% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 61% 4 Forge Lightning Spire Air/Frge 9% 3d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You closely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 57% to hit) The kinetic grapnel misses the adder. The kinetic grapnel hits the endoplasm. The endoplasm is lightly wounded. The adder closely misses you. The adder barely misses you. Unknown command. You closely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 57% to hit) The kinetic grapnel hits the adder. The adder is almost dead. The grapnel comes loose from the endoplasm. The adder barely misses you. The grapnel guides your strike. You sock the adder! You kill the adder! Your Fighting skill increases to level 1! You barely miss the endoplasm. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You die... ######### ##.......####### ##...#..........# #......##.#####.# #............##.# #......##.##.##.# #.>..#.##.##.##.## #J#.......#....... #@####.#.....##.## #####.# #..###..##.# #.....# #.####.....## #.##### #............ #.# #............ #.# #..#.#.##.##. #.# #............ #.# #..###..#.##. #.# #..# #....##. You could see an endoplasm. Vanquished Creatures An adder (D:1) A dart slug (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Gargoyle Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 139 | D:1 | Reached XP level 2. HP: 11/15 MP: 1/5 667 | D:1 | Reached skill level 4 in Forgecraft 667 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/6 764 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1180 | D:2 | Noticed Terence 1201 | D:1 | Reached skill level 1 in Fighting 1201 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring D:2: layout_loops_ring, serial_shops, nicolae_shop_peninsula, angelslayer_ecumenical_altar_muddy, st_stairs_11, hangedman_decor_push, kennysheep_crisscross, nicolae_wormholes, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Forgecraft | 4 | 4.1 Fighting | 1 | 1.1 Dodging | | 1.7 Stealth | | 2.3 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Mace || 21 Quarterstaff || 11 Cast: Kinetic Grapnel || 37 Armour: Robe || 35 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1211 | 1115 | 96 | 0 | 952 | 2 | 605.5 | Dungeon | 1211 | 1115 | 96 | 0 | 952 | 2 | 605.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1199 daAuts D:2: 12 daAuts