therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -31, D:1) a rat corpse (skeletalised by now) (7, -34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, -13, D:1) a +0 sling (9, -22, D:1) a +0 ring mail (9, 5, D:1) a +0 ring mail (11, -15, D:1) a +0 club (12, -17, D:1) a +0 leather armour a bat skeleton (13, -16, D:1) a +0 dagger (17, -25, D:1) a +0 long sword (20, -6, D:1) a quokka skeleton (21, -25, D:1) a +0 dagger (21, -6, D:1) a hobgoblin skeleton (25, -20, D:1) a +0 dagger a goblin skeleton (28, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, 1, D:2) a frilled lizard corpse (skeletalised by now) (6, 3, D:2) 6 stones (12, -2, D:2) a +0 flail a +0 ring mail the human corpse of Terence (skeletalised by now) (14, 0, D:2) a +0 dagger a +0 leather armour an adder corpse (skeletalised by now) (25, 16, D:2) a potion of brilliance (30, 8, D:2) the felid corpse of Natasha (30, 15, D:2) 5 stones (34, -3, D:2) 5 stones (34, -1, D:2) 6 boomerangs (34, 21, D:2) a ring of willpower (35, 20, D:2) a staff of air (unseen)