therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -7, D:1) a +0 whip 2 stones (3, 8, D:1) 7 stones (10, 3, D:1) a +0 barding (11, -9, D:1) a rat corpse (skeletalised by now) (18, 17, D:1) a ball python skeleton (24, 9, D:1) a +0 dagger (31, -15, D:1) a rat skeleton (34, -2, D:1) a +0 club (43, -7, D:1) 7 stones (46, 9, D:1) a quokka corpse (skeletalised by now) (46, 21, D:1) a +0 hand axe (51, 15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 4 stones (14, 17, D:2) a +0 dagger (14, 25, D:2) a bat corpse (skeletalised by now) (17, 25, D:2) a +0 sling a +0 dagger a +0 ring mail (29, 30, D:2) a +0 ring mail (40, 11, D:2) a +0 robe a quokka skeleton (43, 15, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, -12, D:3) a +0 club a goblin skeleton (8, 19, D:3) a +0 quarterstaff (9, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (35, 20, D:3) a +0 short sword (36, 12, D:3) 4 boomerangs (37, 14, D:3) a rat corpse (skeletalised by now) (40, 18, D:3) a +0 hand axe (49, -5, D:3) a +0 leather armour (57, -8, D:3) a +0 ring mail