Dungeon Crawl Stone Soup version 0.33-a0-1004-ga8ad765c7d (webtiles) character file. Game seed: 9903312540391859531 124 therodimus the Shooter (level 4, -7/38 HPs) Began as a Demigod Hunter on Feb 25, 2025. Mangled by a river rat (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:22 (2032 turns). therodimus the Shooter (Demigod Hunter) Turns: 2032, Time: 00:02:23 Health: -7/38 AC: 4 Str: 12 XL: 4 Next: 52% Magic: 6/6 EV: 11 Int: 11 God: Gold: 148 SH: 0 Dex: 21 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . [offhand occupied] rNeg . . . b - +0 leather armour rPois . p - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles h - 2 throwing nets Armour b - a +0 leather armour (worn) p - a +0 helmet (worn) Scrolls c - a scroll of butterflies d - a scroll of fear {unknown} e - 8 scrolls of identify {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of fog {unknown} k - a scroll of brand weapon {unknown} l - a scroll of immolation {unknown} o - a scroll of poison {unknown} Potions i - a potion of moonshine {unknown} j - 3 potions of curing {unknown} m - a potion of heal wounds {unknown} n - a potion of lignification {unknown} Skills: + Level 3.0 Fighting * Level 5.0 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 41% 1 Mephitic Cloud Conj/Alch/Air 0% N/A 80% 3 Tukima's Dance Hex 0% N/A 80% 3 Awaken Armour Erth/Frge 0% N/A 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Fortress Blast Frge 0% 6d4 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:1 ( Annotations: D:2 exclusion: 2 staircases D:3 Grinder, Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the river rat but does no damage. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow barely misses the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow barely misses the river rat. The river rat bites you but does no damage. The river rat completely misses you. You shoot an arrow. The arrow hits the river rat but does no damage. The river rat is almost dead. The river rat closely misses you. You shoot an arrow. The arrow hits the river rat but does no damage. The river rat is almost dead. The river rat barely misses you. You shoot an arrow. The arrow barely misses the river rat. The river rat bites you! * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a river rat (almost dead, 63% to hit) You shoot an arrow. The arrow completely misses the river rat. The river rat bites you! You die... ..........#######..########.# ..........†.##~~####~~## #.# ########.....~~~†~~~~~~# #.# #...#####~~####†~#####.### #.....### ####~ ##~# #...... ..#### #~~~ #~# #...... #~~ #~###...... #r## ##~#........ ##@~####~~###...... #~~~~~~~~~~##...... ##~~####~~###...... #####..######....$. #..........######## #.......=..# #..@.<.....# #..........# #.########## You could see a river rat. Vanquished Creatures Jessica (D:3) 4 adders A ribbon worm (D:2) 3 dart slugs 3 bats 7 endoplasms (D:1) 6 giant cockroaches 2 goblins 4 hobgoblins 4 quokkas 5 ball pythons 4 frilled lizards 4 kobolds 4 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 76 | D:1 | Found Cokhlano's Antique Weapon Shoppe. 137 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 158 | D:1 | Reached skill level 4 in Ranged Weapons 563 | D:1 | Reached XP level 3. HP: 30/30 MP: 5/5 1508 | D:2 | Reached XP level 4. HP: 37/37 MP: 6/6 1795 | D:3 | Noticed Terence 1854 | D:3 | Noticed Grinder 1948 | D:3 | Noticed Jessica 1953 | D:3 | Killed Jessica 1954 | D:3 | Reached skill level 5 in Ranged Weapons 2031 | D:3 | HP: 1/38 [river rat (8)] 2032 | D:3 | Mangled by a river rat Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, serial_shops, nicolae_diamond_shop, hex_tiny, minmay_worlds_worst_comb D:2: layout_basic, kennysheep_generic_room_13 D:3: layout_rooms, gup_sewer_entry_bubbles, serial_shops, nicolae_shop_tiny_glass, hellmonk_ecumenical_altar_watching_god, uniq_grinder, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 | 3.0 Ranged Weapons | 4 5 | 5.0 Dodging | | 1.7 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 128 | 57 || 185 Armour: Leather armour | 38 | 23 || 61 Dodge: Dodged | 38 | 16 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2084 | 1954 | 130 | 0 | 1499 | 3 | 694.7 | Dungeon | 2084 | 1954 | 130 | 0 | 1499 | 3 | 694.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 995 daAuts D:1: 896 daAuts D:3: 192 daAuts