therodimus Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -10, D:1) a +0 dagger (3, 5, D:1) a quokka skeleton (12, 3, D:1) a +0 whip a kobold skeleton (14, -14, D:1) a jackal corpse (skeletalised by now) (14, 1, D:1) a +0 dagger a goblin skeleton (15, -14, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (16, -4, D:1) a quokka skeleton (27, 11, D:1) 7 stones (34, 15, D:1) a jackal skeleton (35, 15, D:1) a rat skeleton a jackal skeleton a rat skeleton (36, -13, D:1) a frilled lizard corpse (skeletalised by now) (37, 14, D:1) a +0 whip (41, -6, D:1) a frilled lizard corpse (skeletalised by now) (42, -10, D:1) a frilled lizard corpse (skeletalised by now) (42, -8, D:1) a frilled lizard corpse (skeletalised by now) (42, -7, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 8 stones (13, -8, D:2) a +0 mace (19, -2, D:2) a +0 dagger 2 stones (21, -16, D:2) a +0 plate armour (40, -25, D:2) a jackal corpse (skeletalised by now) (41, -25, D:2) a jackal corpse (skeletalised by now) (47, -11, D:2) a rat skeleton (55, 17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (3, -2, D:3) 12 gold pieces (4, -2, D:3) a throwing net