therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 spear (5, 7, D:1) a +0 whip (15, 29, D:1) a +0 ring mail (17, 33, D:1) a +0 whip (19, 31, D:1) a bat skeleton (21, 25, D:1) a +0 club (21, 29, D:1) a hobgoblin skeleton (23, 22, D:1) a +0 club a goblin skeleton (23, 25, D:1) 3 stones (24, 25, D:1) Maxwell's Memoranda (24, 26, D:1) a ball python skeleton (24, 27, D:1) a +0 dagger a stone (25, 25, D:1) a +0 club (31, 33, D:1) a scarf of shadows Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (0, 50, D:2) 2 boomerangs (5, 54, D:2) a +0 pair of boots (11, 54, D:2) a quokka corpse (skeletalised by now) (13, 19, D:2) a +0 short sword (19, 30, D:2) a +0 hand axe (34, 18, D:2) a +0 ring mail (38, -3, D:2) 2 stones (45, 7, D:2) the +1 leather armour of Zemac {^Contam +Inv rPois Will+} ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. rPois: It protects you from poison. Will+: It increases your willpower. (56, 12, D:2) 4 stones (56, 17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (60, 39, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -26, D:3) a +0 leather armour (9, -11, D:3) a +0 flail an orc skeleton (11, -9, D:3) a +0 helmet (16, -39, D:3) a ball python skeleton (19, -21, D:3) a +0 club (20, -23, D:3) a ball python skeleton (22, -28, D:3) a +0 trident (22, -8, D:3) a staff of alchemy (27, -1, D:3) 5 stones (29, -3, D:3) a +0 club a goblin skeleton (31, -10, D:3) a +0 club (33, -6, D:3) a bat skeleton (42, -15, D:3) 7 stones (44, 6, D:3) a +0 leather armour (45, -19, D:3) a bat skeleton (45, -15, D:3) a +0 dagger (46, -15, D:3) a +0 dagger a goblin skeleton (48, 9, D:3) a +0 robe (62, -24, D:3) a +0 robe (63, -32, D:3) a book of Callings (63, -30, D:3) 4 stones a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (3, 27, D:4) a +0 dagger a kobold skeleton (3, 28, D:4) a hobgoblin skeleton (4, 12, D:4) a +0 club a +0 hand axe an orc skeleton an orc skeleton (4, 13, D:4) a +0 dagger (5, 1, D:4) a +2 hand axe of holy wrath (7, 12, D:4) a +0 club a +0 ring mail (8, 26, D:4) a +0 hand axe a howler monkey corpse (skeletalised by now) (9, 25, D:4) an iguana corpse (skeletalised by now) (18, -2, D:4) a +0 whip a +0 whip a +0 whip a +0 whip a +0 robe a gnoll skeleton a gnoll skeleton (22, 1, D:4) a +0 spear a gnoll skeleton (22, 21, D:4) a +0 war axe (23, -2, D:4) 5 stones (24, 8, D:4) a +0 leather armour (29, 23, D:4) a +2 robe of fire resistance a +0 scythe the human skeleton of Sigmund (31, 0, D:4) a +0 dagger (31, 29, D:4) 8 stones (32, 4, D:4) the +0 helmet of the Hidden Brambles {^Drain rF- Str+3 Dex+7} ^Drain: It drains your maximum health when unequipped. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Dex+7: It affects your dexterity (+7). (33, 28, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, -2, D:4) a +0 spear a gnoll skeleton (34, -1, D:4) a +0 whip a gnoll skeleton (34, 0, D:4) a +2 heavy spear (36, 28, D:4) an iguana skeleton (43, 17, D:4) a +0 dagger a goblin skeleton (43, 27, D:4) 4 stones (49, 25, D:4) a quokka skeleton a hound skeleton (49, 26, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 5, D:5) a +0 dagger an orc corpse (skeletalised by now) (9, 11, D:5) a +0 spear (24, 10, D:5) a +0 short sword an orc corpse (skeletalised by now) (25, 11, D:5) a +0 hand axe an orc skeleton (26, 11, D:5) a +0 giant spiked club a +0 dagger a +0 robe (26, 12, D:5) a +0 club a +0 ring mail (28, 20, D:5) a +0 hand axe (31, 11, D:5) a +0 sling (38, -9, D:5) a stone (44, -5, D:5) a Trismegistus Codex (58, 12, D:5) a +0 rapier (67, 1, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) a +1 mace of protection (6, -8, D:6) a +0 club a kobold skeleton (7, -8, D:6) a +0 club a kobold skeleton (7, -7, D:6) a +0 short sword (8, -8, D:6) a +1 dagger of venom 5 stones (14, -25, D:6) a +0 falchion an orc corpse (skeletalised by now) (28, 21, D:6) a +0 plate armour (30, -19, D:6) a +0 scale mail (40, -12, D:6) a +0 robe (40, 15, D:6) a +0 falchion (44, -23, D:6) a +0 dagger a +0 robe (45, -18, D:6) a +0 short sword (50, -25, D:6) a +0 spear (51, -30, D:6) a scarf of shadows (57, 1, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +3 shortbow (unseen) (1, -2, D:7) a scroll of immolation (1, 1, D:7) a scroll of immolation (2, -13, D:7) a +0 spear (8, -2, D:7) a potion of attraction (8, 17, D:7) a +0 short sword an orc corpse (skeletalised by now) (9, 19, D:7) a bullfrog corpse (skeletalised by now) (15, -27, D:7) a killer bee corpse (15, -25, D:7) a killer bee corpse (16, -26, D:7) a killer bee corpse (18, 9, D:7) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (21, -27, D:7) a +0 robe (21, -18, D:7) a +0 dagger (23, -13, D:7) 2 boomerangs an orc corpse (23, -12, D:7) a boomerang (23, -11, D:7) 2 boomerangs a hobgoblin corpse (24, -13, D:7) 2 boomerangs a hobgoblin corpse (24, -11, D:7) 2 boomerangs an orc corpse (26, -15, D:7) a +0 rapier an orc corpse (26, 4, D:7) 17 gold pieces a bailey (0, 0, Bailey) an electric eel corpse (21, 0, Bailey) a +0 great mace (21, 1, Bailey) a +0 heavy orcbow (unseen) (21, 9, Bailey) a scroll of enchant armour (21, 10, Bailey) a scroll of acquirement (22, 0, Bailey) a +0 dagger (22, 1, Bailey) a +0 battleaxe (22, 9, Bailey) a potion of magic (22, 10, Bailey) a manual of Staves (27, 4, Bailey) an electric eel corpse