therodimus Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -14, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (8, -18, D:1) a +0 leather armour (8, -12, D:1) a +0 leather armour (11, -20, D:1) a ball python skeleton (20, -36, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -20, D:1) a ball python skeleton (32, 16, D:1) a ball python corpse (skeletalised by now) (33, -20, D:1) 3 boomerangs (34, -26, D:1) a quokka skeleton (34, -22, D:1) a hobgoblin skeleton a frilled lizard skeleton (37, 14, D:1) a bat corpse (skeletalised by now) (38, 17, D:1) a hobgoblin corpse (skeletalised by now) (39, 18, D:1) a +0 whip a kobold corpse (skeletalised by now) (39, 20, D:1) a +0 dagger (43, -27, D:1) a rat corpse (skeletalised by now) (43, -5, D:1) a +0 club (49, -2, D:1) a +0 sling (52, -22, D:1) 3 boomerangs (52, -7, D:1) a bat skeleton (52, -5, D:1) a +0 club a rat skeleton a kobold skeleton (53, -7, D:1) a hobgoblin skeleton (56, -21, D:1) a +0 dagger (58, -21, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (2, 20, D:2) an adder corpse (skeletalised by now) (3, 18, D:2) a +0 leather armour (8, -13, D:2) a frilled lizard corpse (skeletalised by now) (8, 23, D:2) 4 stones (11, 18, D:2) a quokka skeleton (25, -8, D:2) a +0 plate armour (28, -4, D:2) an adder corpse (skeletalised by now) (29, 15, D:2) an adder skeleton (31, 6, D:2) a bat skeleton (35, 8, D:2) a +0 club a goblin skeleton (45, 2, D:2) a +0 flail Level 3 of the Dungeon (0, 2, D:3) a +0 flail (13, 2, D:3) a +0 hand axe (15, 7, D:3) a +0 morningstar (17, 9, D:3) a +0 plate armour (18, -1, D:3) a stone (34, 4, D:3) a +0 dagger (39, 18, D:3) a +0 robe (44, -13, D:3) 4 stones (45, -14, D:3) a hobgoblin corpse (skeletalised by now) (49, 14, D:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (15, 41, D:4) a +0 orcbow (16, 32, D:4) a +0 club (17, 31, D:4) a +0 flail a +0 whip a +0 club a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (34, -6, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, -5, D:4) a ball python corpse (skeletalised by now) (35, -5, D:4) a jackal corpse (skeletalised by now) (37, 32, D:4) a quokka corpse (skeletalised by now) (41, -5, D:4) a bullfrog skeleton (50, 45, D:4) a +0 hand axe (51, -4, D:4) a +0 quarterstaff (51, 45, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (51, 55, D:4) a +0 short sword (52, 54, D:4) a +0 short sword an orc corpse (skeletalised by now) (62, 5, D:4) a water moccasin corpse (skeletalised by now) (64, -4, D:4) a +0 club Level 5 of the Dungeon [Shop] Ubuoc's Assorted Antiques a +0 helmet (112 gold) a scroll of enchant armour (187 gold) a phantom mirror (1000 gold) a box of beasts (1000 gold) a phial of floods (1000 gold) a condenser vane (1000 gold) a scroll of teleportation (75 gold) a potion of heal wounds (200 gold) the rimehorn talisman "Joupn" {Harm Rampage Will++} (2500 gold) [rimehorn talisman] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Will++: It greatly increases your willpower. a wand of quicksilver (5) (525 gold) a wand of charming (8) (480 gold) [Shop] Hineagem's Antique Weapon Shoppe a +0 longbow (242 gold) a +0 club (11 gold) a +0 falchion (66 gold) a +0 dagger (44 gold) a +0 morningstar (132 gold) a +5 trident of freezing (732 gold) a +5 giant club (640 gold) a +1 war axe of flaming (292 gold) a +0 trident (77 gold) [Shop] Uwauronk's Antique Armour Shop a +0 scale mail (92 gold) a +0 leather armour (46 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 chain mail (138 gold) a scarf of harm (207 gold) a +0 chain mail of cold resistance (299 gold) a +0 plate armour (414 gold) a +0 scale mail (92 gold) (4, -23, D:5) a +0 trident (9, -14, D:5) a +0 dagger a +0 robe a +0 flail a +0 flail a +0 dagger a +0 robe an orc skeleton an orc skeleton (11, -11, D:5) a +0 whip (13, 14, D:5) 5 stones (17, -10, D:5) a +0 short sword a +0 club (17, -9, D:5) a +0 short sword a +0 short sword a +0 whip 10 stones (18, -9, D:5) a +0 dagger 4 stones a +0 club a +0 short sword (22, -5, D:5) a quill talisman (29, -4, D:5) a +0 club (29, 16, D:5) a +0 falchion an orc skeleton (31, -7, D:5) a rat skeleton (32, -14, D:5) 4 stones (32, -8, D:5) a rat skeleton (35, -9, D:5) a hobgoblin skeleton (35, -5, D:5) a rat skeleton (35, 6, D:5) 6 stones (36, -10, D:5) a hobgoblin skeleton (36, -5, D:5) a hobgoblin skeleton (36, -3, D:5) a human skeleton (40, -15, D:5) a jackal skeleton (41, -15, D:5) a jackal skeleton (45, 10, D:5) a +0 giant club an ogre skeleton (45, 12, D:5) a +0 leather armour (46, -26, D:5) a +0 spear (49, -19, D:5) a +0 scale mail (50, -26, D:5) a +0 whip (54, -14, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) 9 stones (2, -15, D:6) 18 gold pieces (2, -6, D:6) a scroll of teleportation (7, -1, D:6) 9 gold pieces (28, -18, D:6) a +0 leather armour