Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3434620892811728501 8 therodimus the Apothecary (level 2, -1/17 HPs) Began as a Poltergeist Alchemist on July 15, 2025. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (810 turns). therodimus the Apothecary (Poltergeist Alchemist) Turns: 810, Time: 00:00:49 Health: -1/17 AC: 2 Str: 10 XL: 2 Next: 8% Magic: 2/5 EV: 11 Int: 17 God: Gold: 40 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . e - +0 dagger (drain) rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn d - +6 ring of strength MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons e - a +0 dagger of draining (weapon) Armour a - a +1 cloak (haunted) Jewellery d - a +6 ring of strength (worn) Scrolls f - 5 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} g - a potion of enlightenment {unknown} i - a potion of might {unknown} k - a potion of curing {unknown} Skills: - Level 2.1 Dodging + Level 3.5 Stealth + Level 2.2 Spellcasting - Level 0.6 Conjurations + Level 3.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Terence, a goblin and a giant cockroach come into view. Terence shouts! The goblin shouts! The giant cockroach moves out of view. There are monsters nearby! Found a green potion. A ball python comes into view. Found 9 gold pieces. There is a stone staircase leading up here. Sorry, you're not good enough to have a special ability. Poisonous fumes billow around Terence! Terence is poisoned. The ball python hisses angrily. Poisonous fumes billow around Terence! Terence looks even sicker. The goblin hits you but does no damage. Terence closely misses you. You fly upwards. There is a stone staircase leading down here. You closely miss the goblin. The goblin barely misses you. You hit the goblin but do no damage. You drain the goblin. You kill the goblin! You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 mace! Poisonous fumes billow around Terence! Terence looks even sicker. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (heavily wounded, very poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. Terence hits you with a +0 mace. You die... Terence says, "And stay out!" #.#####.......##.##. ###.### #.......##.##. #.....# ###.#......... ###########.....###........#.... #...(...............#.##...####. #.#########.....###.#.##...# #. #.# #.....#.....##...####. #.# ###>###.###.##.....).. #.### #.@@..# #........... #...# #####.###.####.##### ###.# #.....# #.# #.# ###.### #.# #.# #.# #.# #.# #.# #.# # #.# #.# #)##### #.# ##.## #...... #.# #...# ####### You could see Terence (very poisoned). Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Poltergeist Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 616 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 793 | D:2 | Noticed Terence 810 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring, supply_closet_lemuel, nicolae_figureground_pulse D:2: layout_rooms, uniq_jessica, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 13 Unarmed || 1 Cast: Poisonous Vapours || 16 Armour: Skin || 9 Dodge: Dodged || 10