therodimus Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 25, D:1) a +0 club (10, -9, D:1) a +0 robe (10, -8, D:1) a ball python skeleton (19, -14, D:1) a frilled lizard skeleton (20, 19, D:1) a bat corpse (skeletalised by now) (20, 20, D:1) a +0 whip a kobold corpse (skeletalised by now) (28, -16, D:1) a ball python skeleton (31, -15, D:1) a quokka skeleton (32, 20, D:1) a +0 spear (33, -16, D:1) a +0 short sword 3 stones a kobold skeleton (34, -17, D:1) a +0 spear (39, -27, D:1) a +0 club (45, -1, D:1) a rat corpse (skeletalised by now) (49, -7, D:1) 5 stones (51, 20, D:1) a hobgoblin corpse (skeletalised by now) (53, -1, D:1) a bat skeleton (57, 16, D:1) a +0 whip (60, -14, D:1) a +0 dagger (60, -9, D:1) a ball python skeleton (66, -5, D:1) a +0 short sword a rat skeleton Level 2 of the Dungeon (0, 0, D:2) 3 flux baubles (2, 2, D:2) a scroll of teleportation (5, 1, D:2) a scroll of teleportation (8, 1, D:2) a scroll of identify (10, 0, D:2) a +0 hand axe a +0 ring mail the human corpse of Terence (10, 2, D:2) a +0 whip (10, 3, D:2) a hobgoblin corpse (13, -8, D:2) a +0 robe (31, 13, D:2) 4 stones