Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13247350021126573863 2 therodimus the Apothecary (level 1, -1/11 HPs) Began as a Poltergeist Alchemist on July 22, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (37 turns). therodimus the Apothecary (Poltergeist Alchemist) Turns: 37, Time: 00:00:20 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +1 cloak (haunted) Potions b - a potion of magic c - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Poisonous fumes billow around the hobgoblin! The hobgoblin looks even sicker. The bat hits you but does no damage. The bat closely misses you. The hobgoblin hits you but does no damage. A goblin comes into view. It is wielding a +0 club. Poisonous fumes billow around the hobgoblin! The hobgoblin looks even sicker. The bat hits you but does no damage. A bat comes into view. The hobgoblin barely misses you. You are out of magic! Unknown command. You kill the hobgoblin! The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. There is an open door here. The bat attacks as it pursues you! The bat misses you. The bat hits you but does no damage. You reach down and close the door. You start resting. A goblin opens the door. It is wielding a +0 club. There are monsters nearby! Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The endoplasm hits you. You hit the endoplasm. The endoplasm is almost dead. You kill the endoplasm! You hit the goblin but do no damage. The goblin hits you with a +0 club. You hit the goblin but do no damage. The goblin misses you. You hit the goblin but do no damage. The goblin barely misses you. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... ..g..........[.. .b.J............ b..##.#.######### # #.......... #...##### #.#'# ####.#### ##..#g#..## #.#.#@#.#.# #..#...#..# ####.....#### +.....<.....+ ####.....#### #.[#...#..# #.#.#.#.#.# ##..#.#..## ####.#### You could see a goblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | therodimus the Poltergeist Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 37 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Poisonous Vapours || 4 Armour: Skin || 10 Dodge: Dodged || 8