therodimus Level 1 of the Dungeon (0, 0, D:1) a human skeleton (2, -1, D:1) a human skeleton (2, 1, D:1) a human skeleton (4, -2, D:1) a human skeleton (4, 1, D:1) a human skeleton (7, 20, D:1) a +0 ring mail (8, 10, D:1) 5 stones (11, 11, D:1) a +0 ring mail (14, -2, D:1) a +0 club a +0 dagger 5 stones a kobold skeleton (15, -1, D:1) a +0 short sword 3 stones a kobold skeleton (15, 6, D:1) 2 boomerangs (20, -7, D:1) a frilled lizard skeleton a bat skeleton (26, 13, D:1) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (26, 14, D:1) a +0 club 2 stones (26, 15, D:1) a +0 club (28, 28, D:1) a +0 short sword (29, 27, D:1) 7 stones (30, -14, D:1) a +0 club (38, 6, D:1) a +0 chain mail (43, -4, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, -11, D:2) a +0 robe (12, 5, D:2) a +0 dagger a goblin corpse (13, 3, D:2) an adder corpse (14, 0, D:2) 7 stones (20, -12, D:2) 17 gold pieces (20, -6, D:2) a +0 club (20, -4, D:2) a scroll of brand weapon (21, -5, D:2) a +0 club a +0 club (22, -12, D:2) a scroll of identify (22, -10, D:2) 17 gold pieces (23, -1, D:2) a +0 dagger a goblin corpse