therodimus Level 1 of the Dungeon [Shop] Dudojont's Jewellery Boutique a storm talisman (800 gold) a ring of fire (unknown) (250 gold) a ring of magical power (unknown) (200 gold) an inkwell talisman (200 gold) a +4 ring of protection (unknown) (360 gold) an amulet of faith (unknown) (400 gold) a +6 ring of strength (unknown) (360 gold) a ring of fire (unknown) (250 gold) (0, 0, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (0, 1, D:1) a bat corpse (skeletalised by now) (3, -11, D:1) a bat corpse (skeletalised by now) (6, -6, D:1) 6 javelins (7, -37, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 6, D:1) a hobgoblin skeleton (14, -35, D:1) a jackal corpse (skeletalised by now) (14, -27, D:1) a jackal corpse (skeletalised by now) (15, -34, D:1) a hobgoblin corpse (skeletalised by now) (20, -16, D:1) a +0 scale mail (29, -32, D:1) 5 stones (31, 3, D:1) a ball python corpse (skeletalised by now) (32, 2, D:1) a +0 short sword (38, 1, D:1) a jackal corpse (skeletalised by now) (40, -16, D:1) a hobgoblin skeleton (42, 10, D:1) a hobgoblin corpse (skeletalised by now) (42, 11, D:1) a +0 club a stone (49, -1, D:1) a +0 whip 4 stones (55, -36, D:1) 7 stones Level 2 of the Dungeon [Shop] Ufaxi's General Store a potion of curing (42 gold) a +0 long sword (49 gold) the +5 ring mail "Wuan" {rF+ rCorr Dex+2} (739 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). a +0 mace (42 gold) a lightning rod (4/4) (560 gold) a scroll of identify (28 gold) 4 stones (5 gold) a sack of spiders (560 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (2, -17, D:2) an adder corpse (skeletalised by now) (9, 3, D:2) a +0 whip 3 stones (10, -7, D:2) a bat skeleton (11, -30, D:2) a rat skeleton (11, -11, D:2) a +0 club (13, -31, D:2) a ball python skeleton (16, -25, D:2) a +0 club a goblin corpse (skeletalised by now) (19, -38, D:2) an adder skeleton (25, -33, D:2) a ball python skeleton (26, -25, D:2) a +0 quarterstaff (31, -40, D:2) a +0 club a goblin corpse (skeletalised by now) (35, -37, D:2) a frilled lizard skeleton (39, -24, D:2) a +0 dagger (43, -36, D:2) 5 stones (56, -38, D:2) an inkwell talisman Level 3 of the Dungeon (7, 8, D:3) a +0 dagger (7, 15, D:3) a +0 dagger (11, 40, D:3) a ball python skeleton (11, 49, D:3) a hobgoblin corpse (skeletalised by now) (14, -4, D:3) a +0 leather armour (15, 26, D:3) a +0 sling (17, 30, D:3) a +0 robe (26, 5, D:3) 5 stones (34, 41, D:3) a frilled lizard skeleton (42, 6, D:3) a +0 club (43, 28, D:3) a hobgoblin skeleton (54, 26, D:3) 8 stones Level 4 of the Dungeon (5, 2, D:4) the quill talisman of the Desert {Harm Int+6 Dex-4 Stlth+} [quill talisman] Harm: It increases damage dealt and taken. Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. (7, -3, D:4) a +0 plate armour (8, -2, D:4) a +0 leather armour (8, 1, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (10, 4, D:4) an iguana corpse (skeletalised by now) (22, 25, D:4) a ball python corpse (24, 36, D:4) a +0 pair of gloves (27, 9, D:4) a +0 club a goblin corpse (skeletalised by now) (28, 20, D:4) an iguana corpse