therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 6, D:1) a bat corpse (skeletalised by now) (10, 15, D:1) a rat skeleton a jackal skeleton (13, -5, D:1) a +0 leather armour (16, 14, D:1) a +0 leather armour (18, -2, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (21, 27, D:1) a +0 dagger (22, 1, D:1) a +0 ring mail (24, 23, D:1) 4 stones (27, 20, D:1) a jackal corpse (skeletalised by now) (28, 21, D:1) a rat corpse (skeletalised by now) (29, 20, D:1) a jackal corpse (skeletalised by now) (33, 7, D:1) a rat skeleton (35, 3, D:1) a +0 mace (36, 5, D:1) a frilled lizard skeleton (36, 6, D:1) a +0 club (37, 18, D:1) a +0 leather armour (37, 19, D:1) a +0 short sword (37, 24, D:1) a +0 leather armour (40, 19, D:1) a quokka skeleton (41, -8, D:1) a bat skeleton (44, -12, D:1) a +0 spear (47, 16, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (13, -12, D:2) a +1 rapier of holy wrath (25, -9, D:2) a +0 sling (26, -15, D:2) a +1 dagger of draining a goblin corpse