therodimus Level 1 of the Dungeon (0, 0, D:1) a +1 heavy sling (3, 36, D:1) a frilled lizard corpse (skeletalised by now) (4, 34, D:1) a +0 dagger of protection (13, 19, D:1) a +0 club (14, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 11, D:1) a +1 dagger of draining (15, 45, D:1) a hobgoblin corpse (skeletalised by now) (16, 8, D:1) a +0 dagger (17, 0, D:1) a +0 leather armour (19, 45, D:1) a ball python corpse (skeletalised by now) (21, 2, D:1) a +0 whip (26, 45, D:1) a +0 dagger (33, 34, D:1) 5 stones (47, 53, D:1) a jackal corpse (skeletalised by now) (60, 10, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a potion of haste (8, 2, D:2) 4 stones