therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 10, D:1) a +0 leather armour (6, 28, D:1) a +0 dagger (10, -4, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (14, 20, D:1) a +1 hat (15, -8, D:1) 8 stones (17, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, 15, D:1) a +0 dagger a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (19, 11, D:1) a +0 whip (19, 14, D:1) a rat corpse (skeletalised by now) (24, -2, D:1) a ball python skeleton (29, -20, D:1) a +0 short sword 4 stones (31, -22, D:1) a staff of air (52, -19, D:1) a +0 club (52, -4, D:1) a +0 chain mail (58, -22, D:1) a +0 club (60, -20, D:1) a +0 morningstar Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, -4, D:2) 7 stones (10, 15, D:2) a +0 club (12, -4, D:2) a +0 ring mail (17, -23, D:2) a bat corpse (18, -9, D:2) a +0 hand axe (18, 15, D:2) a +0 spear a stone (22, 34, D:2) a rat corpse (26, 19, D:2) a +0 club a goblin skeleton (26, 20, D:2) a ball python skeleton (26, 23, D:2) a rat skeleton (26, 24, D:2) a quokka skeleton (29, -12, D:2) a +0 robe (31, -9, D:2) an adder corpse (32, 2, D:2) 5 boomerangs (35, 19, D:2) a bat skeleton (37, 15, D:2) a hobgoblin corpse (skeletalised by now) (38, 14, D:2) a jackal corpse (skeletalised by now) (49, -4, D:2) a ball python corpse (skeletalised by now) (56, -1, D:2) a rat corpse (skeletalised by now)