therodimus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, 4, D:1) a +0 flail (9, -10, D:1) a +0 dagger (9, 9, D:1) a hobgoblin corpse (skeletalised by now) (15, -8, D:1) a +4 dagger (17, -13, D:1) a +0 short sword (26, -8, D:1) 6 stones (26, 1, D:1) a +0 short sword (27, -27, D:1) a +0 short sword a kobold skeleton (27, -12, D:1) a +0 vampiric whip (27, -7, D:1) a +0 mace (27, 0, D:1) 4 stones (33, -8, D:1) a +0 hand axe (34, -15, D:1) a +0 short sword (39, -1, D:1) a +0 club a goblin skeleton (39, 25, D:1) a +0 robe (40, 11, D:1) an adder corpse (skeletalised by now) (51, -7, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a kobold corpse (7, -18, D:2) a rat corpse (37, -1, D:2) a hobgoblin corpse (41, -4, D:2) a +0 leather armour (44, 5, D:2) 5 stones (52, 3, D:2) a +0 spear a +0 antimagic whip a gnoll corpse (53, -7, D:2) 8 gold pieces (53, 3, D:2) a +0 halberd a gnoll corpse (55, -18, D:2) a rat corpse (skeletalised by now) (56, 6, D:2) a +0 dagger (62, -12, D:2) 5 stones